No image available for this title

Text

Seeing, Moving, Catching, Accumulating: Poke´mon GO and the Legal Subject.



This paper argues that the augmented reality gaming application for smart devices, Poke´mon GO shows the fate of the legal subject as a neoliberal monster subjugated to the limitations imposed by hypercapitalism. The game, derived from Nintendo’s iconic Poke´mon franchise, reveals the legal subject as a frenzied, diminished and impulsive being, allowed to see, move, catch and accumulate but unable to participate in more meaningful self-narration. It is not that the game is lawless, notwithstanding, anxieties in the semiosphere about users trespassing or engaging in criminal behaviour. Rather the game is over structured and highly limited, both within its game-play which is repetitive and impulsive, and in its absence of narrative. Unlike the classic Nintendo Poke´mon games which are within the role-playing game genre, Poke´mon GO abstracts the seeing, moving, catching and accumulating features of the classic games without the overarching narrative, questing and competition. In this Poke´mon GO manifests the transformation of the liberal legal subject of capitalism to the neoliberal subject of a digital orientated hypercapitalism where seeing, moving, catching and accumulating is immediate and impulsive, obliterating the ‘prudent’ subject participating in their own selfnarration.


File Attachment

    Availability

    EB00000004207KAvailable

    Detail Information

    Series Title
    -
    Call Number
    -
    Publisher : .,
    Collation
    -
    Language
    ISBN/ISSN
    -
    Classification
    NONE
    Content Type
    E-Jurnal
    Media Type
    -
    Carrier Type
    -
    Edition
    -
    Subject(s)
    Specific Detail Info
    -
    Statement of Responsibility

    Other version/related

    No other version available




    OPAC


    RECORD DETAIL


    Back To Previous


    We have 41 news for you!

    Hari Pustakawan: Pustakawan Lebih Dari Sekedar Menjaga Buku

    Masyarakat seringkali beranggapan bahwa Pustakawan hanya bertugas menata dan menajga buku, ataupun sekedar melayani pemustaka yang melakukan peminjaman buku, padahal peran pustakawan terus mengalami perluasan seiring dengan perkembangan jaman. Masifnya teknologi informasi menuntut Pustakawan untuk ...

    Layanan Baru UPA Perpustakaan UNEJ: Open Class Literacy

    Dalam rangka mewujudkan fungsi edukasi perpustakaan, UPA Prpustakaan Universitas Jember menyediakan layanan kelas literasi bagi civitas akademika Universitas Jember yang memebutuhkan pelatihan terkait cara akses e-Resources yang dimiliki oleh Perpustakaan. Civitas akademika dapat melakukaan ...

    MANUAL BOOK SISTER FOR STUDENT LIBRARY

    Panduan Sister For Student  Aplikasi berbasis android yang dibuat oleh TIM UPA Teknologi Informasi Universitas Jember yang terintegrasi di SFS (Sister For Student), untuk memudahkan pemustaka atau pengguna dalam pencarian koleksi di katalog UPA Perpustakaan dan juga menu lainnya seperti Book...